Class EnableProperty
Property used to define if a module should be enabled or not.
Namespace: VRLabs.ModularShaderSystem
Syntax
[Serializable]
public class EnableProperty : Property, IEquatable<Property>, IEquatable<EnableProperty>
Constructors
Name | Description |
---|---|
EnableProperty(String, Int32) | Simpler constructor where the name and display name are the same. |
EnableProperty(String, String, Int32) | Main constructor. |
Fields
Name | Description |
---|---|
EnableValue | Value to enable the module that uses this enable property. |
Methods
Name | Description |
---|---|
Equals(Object) | |
GetHashCode() | |
ToVariable() | Convert the property to its variable implementation. |
Operators
Name | Description |
---|---|
Equality(EnableProperty, EnableProperty) | |
Inequality(EnableProperty, EnableProperty) |
Explicit Interface Implementations
Name | Description |
---|---|
IEquatable<EnableProperty>.Equals(EnableProperty) |