Class Variable
Object defining a shader variable. It's used mainly for defining used variables in a module's function.
Implements
Namespace: VRLabs.ModularShaderSystem
Syntax
[Serializable]
public class Variable : IEquatable<Variable>
Fields
| Name | Description |
|---|---|
| CustomType | |
| Name | |
| Type |
Methods
| Name | Description |
|---|---|
| Equals(Object) | |
| Equals(Variable) | |
| GetDefinition() | Gets a string definition of the variable. |
| GetHashCode() |
Operators
| Name | Description |
|---|---|
| Equality(Variable, Variable) | |
| Inequality(Variable, Variable) |