Class Variable
Object defining a shader variable. It's used mainly for defining used variables in a module's function.
Implements
Namespace: VRLabs.ModularShaderSystem
Syntax
[Serializable]
public class Variable : IEquatable<Variable>
Fields
Name | Description |
---|---|
CustomType | |
Name | |
Type |
Methods
Name | Description |
---|---|
Equals(Object) | |
Equals(Variable) | |
GetDefinition() | Gets a string definition of the variable. |
GetHashCode() |
Operators
Name | Description |
---|---|
Equality(Variable, Variable) | |
Inequality(Variable, Variable) |